AI Insights · Timothy · January 2021
Q4 2020 Ultracasual Games Performance on iOS in Europe
An analysis of the top 5 ultracasual iOS games in Europe for Q4 2020 reveals significant user engagement. Detailed insights are available through Sensor Tower.
As the year 2020 wrapped up, the ultracasual gaming sector on iOS in Europe continued to captivate users. Sensor Tower's data provides a snapshot of how these games fared in the fourth quarter.
Magic Slime: Antistress & ASMR from Finger Art Games saw a notable increase in weekly active users (WAU), growing from 66K in late September to 92K in the final week of December. Downloads peaked at 76K in the last week of December, while revenue also surged to $34K in the same period.
GRAVITY Fluid Slime Simulator by ILYA RIMCHIKOV experienced a rise in revenue, reaching $9K at the end of December. Downloads and WAU followed a similar upward trend, with downloads hitting 35K and WAU reaching nearly 40K in the last week of the quarter.
Slime Simulator Fluid Games, published by Marrisa Wei, demonstrated a mixed trend with a spike in downloads to 19K in the third week of October, followed by a decline and then another rise to 10K by the year's end. Revenue showed growth, concluding at around $5K in the final week of December, while WAU fluctuated, ending at 8K.
Dot to Dot: Connect the Dots from Dot to Dot s.r.o. maintained a consistent revenue stream, finishing the quarter with $2.8K. Downloads and WAU saw an uptick during the holiday season, with downloads reaching 6K and WAU at approximately 9K in the last week of December.
Lastly, Antistress - Relaxing games by Moreno Maio closed the quarter with revenues of $2.7K. Downloads showed a modest increase to 870 in the final week, while WAU saw a slight dip to 14K.
For more detailed insights and data on the performance of these ultracasual games, Sensor Tower's platform offers a comprehensive analysis.